Galactic Civilizations Wiki

I suggest uniting Game Features and Game Concept Categories. I have no idea where, say, combat or trade should go in. It is confusing. If you want some subdivision we can have something like military concepts, economy related concepts and so on. But even that is not necessary. --MxM(talk)

I was treating it that a feature was a high-level selling point, but that a concept was more of a specific in-game detail. So somebody thinking about the game might look over the game features, while somebody actually playing the game and looking for particular information might want to look at a concept. Before doing anything rash, I think it'd be a good idea to come up with a category strategy that will be better equipped to handle not only the existing articles, but any new ones that will get added. I agree that the current features/concepts is kind of confusing. --Steelviper 18:52, 3 March 2006 (UTC)
I've started trying to hash out the categories over here. Feel free to chime in any ideas you have. --Steelviper 20:06, 3 March 2006 (UTC)
I think the all "high-level selling point" can be listed in the single page. It even cold be combined with the main article of what is GalCiv2 MxM(talk)