This must be on a ship to colonize a new world. The planet must have a Planet quality greater than zero and be uninhabited. The ship containing the module is sacrificed in the process. These ships may also be used to transport citizens from heavily populated planets to developing ones without sacrificing the ship.
| Module Name | Colony Module |
| Category | Colony Management |
| Technology | None |
| Capacity | 500 |
| Size | 25 + 0% |
| Cost | 35 BC |
| Cost Efficiency | 14.286 Capacity/BC |
| Tiny | Small | Medium | Large | Massive | |
| Size | 25 | 25 | 25 | 25 | 25 |
| Efficiency | 20 | 20 | 20 | 20 | 20 |