The galaxy is home to countless races.
List of Races[]
Galactic Civilizations and Galactic Civilizations 2 (OS/2)[]
The original iterations of Galactic Civilizations had six races.
- The Terran Alliance
- The Drengin Empire
- The Torians
- The Arcean Empire
- The Altarian Council
- The Dominion of Yor
Galactic Civilizations (Windows)[]
Major Races[]
There are eight major races in Galactic Civilizations and one custom race slot:
- Base Game
- The Terran Alliance
- The Drengin Empire
- The Torian Confederation
- The Arcean Empire
- The Altarian Republic
- The Yor Collective
- The Dominion of Korx
- The Drath Legion
Galactic Civilizations II[]
Major Races[]
There are ten major races in Galactic Civilizations II and one custom race slot:
- Base Game
- The Terran Alliance
- The Yor Collective
- The Drengin Empire
- The Altarian Republic/Resistance
- The Drath Legion
- The Torian Confederation
- The Arcean Empire
- The Dominion of Korx
- The Iconian Refuge
- The Thalan Empire
- Dark Avatar and Twilight of the Precursors
- The Korath Clan
- The Krynn Consulate
Galactic Civilizations III[]
Major Races[]
- Base Game
- The Terran Alliance
- The Drengin Empire
- The Altarian Resistance
- The Iridium Corporation
- The Krynn Syndicate
- The Yor Singularity
- The Iconian Refuge
- The Thalan Contingency
- Revenge of the Snathi
- The Snathi Revenge
- Mercenaries
- The Torian Regime
- The Arcean Empire
- Rise of the Terrans
- United Earth
- The Xendar Brood (non-playable)
- Crusade
- The Terran Resistance
- The Onyx Hive
- The Slyne
- Retribution
- The Drath Freehold
- The Korath Clan
- Heroes of Star Control Origins
- The Mu'kay
- The Tywom
- The Mowlings
- The Free Trandals
- Villains of Star Control Origins
- The Scryve
- The Measured
- The Phamysht
- The Xraki
Galactic Civilizations IV[]
Major Races[]
- Base Game
- Introduced in Galciv I
- The Terran Alliance
- The Altarian Republic
- The Arcean Empire
- The Drath Freehold
- The Drengin Empire
- The Torian Regime
- The Yor Singularity
- Introduced in Galciv II
- The Iconian Refuge
- The Krynn Syndicate
- Introduced in Galciv III
- The Terran Resistance
- The Corporate Sector (formerly Iridium Corporation)
- The Onyx Hive
- Newcomers
- The Baratak Grove
- The Festron Hunt
- The Manti Cluster
- The Mimot Brotherhood
- The Navigators
- The Xeloxi
- Supernova
- Introduced in Galciv II
- The Korath Clan
- Newcomers
- The Cosmic Contaminant
- The Intueri Aggregate
- The Luxar Dominion
- The Phalenoids Advance
- Tales of the Arnor
- The Nyx
- Tales of the Terran Alliance
- The Xendar Brood (finally playable)
Others[]
There are also a variety of minor races, including:
Galactic Civilizations II[]
- The Akilians
- The Andians
- The Arvanitians
- The Carinoids
- The Dark Yor
- The Debians
- The Fundamentalists
- The Furan
- The I-League
- The Jagged Knife
- The Jarkians
- The Jessuins
- The LentzLandians
- The Paridians
- The Paulos
- The Sanderons
- The Sanderians
- The Snathi
- The Scottlingas
- The Vegans
- The Venge
- The Windischians
Galactic Civilizations III[]
- The Burran
- The Brainy'ak
- The Dark Yor
- The Dread Lords (event only)
- The Gaulox
- The Gossamer
- The Klepart
- The Lantern
- The Marauders
- The Odair
- The Orphica
- The Peacekeepers (event only)
- The Space Monsters (event only)
- The Xendar
Galactic Civilizations IV[]
- The Architects
- The Burran
- The Children of Mozz
- The Dread Lords (event only)
- The Echoes of the Edge
- The Greckle
- The Grell
- The Grey
- The Guardians
- The Kaxx
- The Klepart
- The Lantern
- The Messobun
- The Odair
- The Orphica
- The Phamysht
- The Pharas
- The Polluxians
- The Procyonians
- The Puran
- The Scryve
- The Slyne
- The Snathi
- The Solarii
- The Spicans
- The Thalans (event only)
- The Trandals
- The Tywom
- The Valas
- The Voidwalkers
- The Weavers
- The Xendar (Uplifted in Tales of the Terran Alliance)
- The Xenovians
- The Zoraxians
Additionally, there is the League of Independent Systems, or I-League
Lastly, there are the precursors, the Arnor and the Dread Lords.
Each preset race has a distinct combination of AI, personality, and built-in race bonuses. The Korx, for instance, are all about money, and thus have an economic bonus. The Terrans are excellent diplomats, the Drengin have superb ships and soldiers, and the Yor have very loyal populations.